Creating the GlPortal Map Editor
Figure 1: Screenshot of Blender with the GlPortal Quick Bar and the Type selector.
I am still working on the GlPortal map editor in Blender. I already did a proof of concept version and now I try to flesh it out and make it feel intuitive for somebody that is already familiar with blender. Another goal is to have textures displayed in blender properly so that the mapper will see what he will get.
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